Sunday, November 20, 2005

martyr code/art progress:
  • bunch of widgets fixed.
  • cursor shade.
  • dropped hardware cursor.
  • eurostyle font used.

1 comment:

Stoiko said...

Under windows the engine has 2 paths for loading and showing a cursor: trough opengl and trough the OS (hardware) cursors API. Ive decided to drop support for windows cursors in favor of portability, simplicity, robustness etc.